The ever-hopeful Proxy in Zenless Zone Zero has a new reason to log in during Version 3.2: the All-New Program login event, a seven-day parade of freebies that hands over 10 Encrypted Master Tapes to anyone patient enough to tap the login button. Is it glamorous? No. Is it efficient? Absolutely. The event is basically a vending machine for pulls, except the machine is the game's login screen and the snack is a stack of shiny tapes. In classic ZZZ fashion, the whole thing is simple, generous, and slightly smug about how easy it is.

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What Is the All-New Program?

All-New Program is a daily login event in ZZZ 3.2. The pitch is short enough to fit on a tape label: log in for seven days, collect 10x Encrypted Master Tapes total, and go bother the gacha banner with renewed confidence. The rewards are delivered across day 1 through day 7, so the event rewards consistency rather than marathon grinding. No labyrinth of menus, no obscure puzzle, no boss with a grudge against the player's schedule. Just show up.

Does that mean players can ignore it? Only if they enjoy leaving free pulls on the table. The event is designed for busy Proxies who still want to keep pace with banners. Missing a day may not be catastrophic, but the full set of 10 tapes is the obvious prize. The game's favorite trick is making the reward feel small per day and surprisingly substantial by the end. Ten tapes is ten chances at something ridiculous, useful, or at least shiny.

Unlock Requirements: Small Hoops, Worth Jumping

To unlock the event, players need to reach Inter-Knot Level 8 and complete Prologue: Intermission. That completion is what switches on the events feature, which means newer players cannot simply install the game, yawn at the title screen, and expect tapes to rain from the sky. The requirements are modest, though. Inter-Knot Level 8 arrives quickly, and Prologue: Intermission is early-story territory. In other words, the barrier is less a wall and more a polite velvet rope.

For veterans, this is a non-issue. For newcomers, it is a useful nudge to actually play the opening rather than stare at the login calendar like it owes them money. The event does not ask for endgame clears or perfect builds. It asks for a tiny bit of progress and a daily hello.

Rewards at a Glance

Requirement Detail
Event type Daily login event
Version ZZZ 3.2
Login days 7 days total
Total reward 10x Encrypted Master Tapes
Unlock condition Inter-Knot Level 8 and complete Prologue: Intermission
Rerun Expected sometime in Version 3.3; details pending

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The reward table is refreshingly blunt. There is no secret exchange rate, no token that converts into another token, and no coupon that expires in a menu the player forgot existed. Players claim a total of 10 Encrypted Master Tapes by logging in from day 1 to day 7 during the event. That is the whole scheme. The tapes are the currency of hope, and the event is handing out hope in a neat little stack.

How to Get and Use Encrypted Master Tapes

Encrypted Master Tapes are the pull currency associated with limited banners, so their value is straightforward: more tapes mean more attempts at the characters or weapons a player actually wants. The event does not require players to trade, craft, or grind for them. Logging in is the entire method. Using them is equally simple: spend them on the banner that makes the most sense for the account, or hoard them like a dragon with a spreadsheet.

Should players spend immediately? That depends on banner plans, account needs, and tolerance for regret. A cautious Proxy might save the tapes for a future banner. A bold Proxy might spend them the second the login reward pops. Both approaches are valid, though one is more likely to produce a dramatic monologue at the results screen. The event simply supplies the ammunition.

Rerun Watch and Version 3.3

According to the current event information, All-New Program will have a rerun sometime in Version 3.3. As of 2026, the exact date is not locked in yet, so players should treat the rerun as a scheduled possibility rather than a calendar appointment. Will it arrive early in the version? Late? Will the game quietly slide it into a patch note while everyone is distracted by a new banner? Those details are still pending. The safe move is to keep an eye on official event schedules and avoid assuming the tapes will always be there.

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The Bottom Line

All-New Program is not complicated, and that is its charm. It is a login event with a clean promise: seven days, 10 Encrypted Master Tapes, and a tiny unlock checklist that most active players will clear without thinking. In a game packed with modes, timers, and enough menus to make a spreadsheet jealous, a freebie event that respects the player's time is almost suspicious. But there it is.

So, will every Proxy remember to log in? History suggests some will absolutely forget and then compose a tragic forum post about it. The smarter ones will set a reminder, claim the tapes, and enjoy the brief illusion of gacha discipline. After all, free pulls are not really free if the player forgets to collect them. In ZZZ 3.2, the All-New Program is a small daily habit with a satisfying payoff, and the only real requirement is showing up before the calendar runs out.